Category: Digital Art

Summer Glory

(RoW October 8 – 14)
Well, it’s October – one of the busiest times of the year for entering big contests across the web. Been creating quite a few different scenes and images lately, which (unfortunately), I won’t be able to show you until next month (when the contests are over). However, I’ll still [...]

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Sumatra Jungle

(RoW September 24 – 30)
Haven’t gotten my new computer up and running yet, but hopefully will in the next couple weeks. Until then, I’ll continue creating.
Sumatra Jungle is this week’s Render of the Week – created it in about 3-4 hours today. In the scene, I have two large ecosystems of tropical jungle [...]

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Kroluk Place

(RoW Sept. 10 – 16)
While beta testing some excellent plants and ecosystems for a brokered artist on C3D, I came up with this fun idea for a scene and put it into action. The grass plants are created by Incredibly Lush and the ecosystem of trees from a fall foliage bundle I was testing [...]

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Boyd Racer

(RoW Sept. 3 – 9)
After buying this great character and texture pack, I just had to create an image using it. The textures are very realistic and the character morph is very different from the default figure.
I set up the scene in Vue 6 Pro after posing the character in Poser and importing into [...]

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RYO

(RoW Aug. 27 – Sept. 2)
I created RYO while playing around with my cell shading method in Poser/Vue again. I really enjoy this style of art and had alot of fun creating this image.
In Poser, I began creating my character. I used a few custom morphs on RYO, but the hardest thing to [...]

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