September 25th, 2006 by Brady McIntosh
(RoW Sept. 25 – Oct. 1)
Tor Mirmanda is a beautiful and peaceful image that attracted alot of artists on C3D. I was asked- “How can I get my castles to look like that?” “How did you get that wonderful Soft Atmospheric Hue?” Well, there are two answers. Volumetric Atmosphere and Photoshop.
A [...]
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September 18th, 2006 by Brady McIntosh
(RoW Sept. 18 – 24)
I created Combat Patrol in honor of a friend that I’ve made on C3D in the past year: Hazem Zoom (Zoom is a nickname- I won’t give away his full name here). He has become one of my best friends in the digital art world. Hazem is a [...]
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September 15th, 2006 by Brady McIntosh
Creating realistic waves, splashes, and foam are one of the hardest techniques to master in 3d art. I knew that if I created an image with waves, and then did alot of postwork on it, the waves would look pretty real. But my goal was to create waves and foam in Vue, without [...]
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September 11th, 2006 by Brady McIntosh
(RoW Sept. 11 – 17)
I created Solcimer Springs for the Alien Landscape Challenge on C3D. I had alot of fun playing with the material editor in Vue, and coming up with some very interesting colors and designs. After rendering, I blurred up the image a bit in Photoshop and added the [...]
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September 4th, 2006 by Brady McIntosh
(RoW Sept. 4 – 10)
Scuba Island is my entry for the 2d challenge “Dreamy Beach” currently running at C3D. This is the first 2d challenge that I’ve taken part in, and it won’t be my last. I can’t believe all the new techniques I’ve learned through taking part in this challenge. Now, that [...]
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