I’ve been working on an image for a few days now, but decided to use it as the next Render of the Week. So I made another image that didn’t take much time. Abrams was still difficult though. I wanted the sandy desert to go on forever and there to be a faint haze on the horizon. After importing the Abrams tank object into my workspace, I saw that it’s texture needed alot of work. It was a solid green color that sort of looked like plastic, and I wanted it to look a bit camouflaged. So after mixing some rock and grass textures, I finally came up with this texture. I used the three palm trees to give the picture some depth-of-field.
Abrams
Brady McIntosh
Apr 2
|14:28
Very nice!
-traci